>>> Building on exopi-3 under games/fallout2-ce BDEPENDS = [devel/ninja;devel/sdl2;devel/cmake/core;devel/dwz] DIST = [games/fallout1-ce:Loadmaster-fpattern-v1.9.tar.gz;games/fallout2-ce:alexbatalov-fallout2-ce-v1.3.0.tar.gz] FULLPKGNAME = fallout2-ce-1.3.0 RDEPENDS = [devel/sdl2] (Junk lock obtained for exopi-3 at 1775260504.10) >>> Running depends in games/fallout2-ce at 1775260504.14 last junk was in textproc/apertium-dicts/hbs-slv /usr/sbin/pkg_add -aI -Drepair dwz-0.16p1 sdl2-2.32.10 was: /usr/sbin/pkg_add -aI -Drepair cmake-core-4.2.3 dwz-0.16p1 ninja-1.11.1p1v1 sdl2-2.32.10 /usr/sbin/pkg_add -aI -Drepair dwz-0.16p1 sdl2-2.32.10 >>> Running show-prepare-results in games/fallout2-ce at 1775260506.43 ===> games/fallout2-ce ===> Building from scratch fallout2-ce-1.3.0 ===> fallout2-ce-1.3.0 depends on: cmake-core->=4 -> cmake-core-4.2.3 ===> fallout2-ce-1.3.0 depends on: ninja-* -> ninja-1.11.1p1v1 ===> fallout2-ce-1.3.0 depends on: dwz-* -> dwz-0.16p1 ===> fallout2-ce-1.3.0 depends on: sdl2-* -> sdl2-2.32.10 ===> Verifying specs: c++ c++abi pthread SDL2 c m z ===> found c++.12.0 c++abi.9.0 pthread.28.1 SDL2.0.15 c.103.0 m.10.1 z.7.2 cmake-core-4.2.3 dwz-0.16p1 ninja-1.11.1p1v1 sdl2-2.32.10 (Junk lock released for exopi-3 at 1775260507.26) distfiles size=4364159 >>> Running patch in games/fallout2-ce at 1775260507.29 ===> games/fallout2-ce ===> Checking files for fallout2-ce-1.3.0 `/exopi-cvs/ports/distfiles/alexbatalov-fallout2-ce-v1.3.0.tar.gz' is up to date. `/exopi-cvs/ports/distfiles/Loadmaster-fpattern-v1.9.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for fallout2-ce-1.3.0 rm -fr /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern ===> Patching for fallout2-ce-1.3.0 ===> Applying OpenBSD patch patch-src_file_find_cc Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |# Took from https://github.com/alexbatalov/fallout2-ce/pull/369/commits/d843a662b3ceaf01ac363e9abb4bfceb8b805c36 |# Fixes game saving |Index: src/file_find.cc |--- src/file_find.cc.orig |+++ src/file_find.cc -------------------------- Patching file src/file_find.cc using Plan A... Hunk #1 succeeded at 30. done ===> Applying OpenBSD patch patch-third_party_fpattern_CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |# Modified from upstream, needed to still build in fpattern |# after we extract the DIST_TUPLE. This disables the |# FetchContent stuff so we don't need network to build |Index: third_party/fpattern/CMakeLists.txt |--- third_party/fpattern/CMakeLists.txt.orig |+++ third_party/fpattern/CMakeLists.txt -------------------------- (Creating file third_party/fpattern/CMakeLists.txt...) Patching file third_party/fpattern/CMakeLists.txt using Plan A... Empty context always matches. Hunk #1 succeeded at 1. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/fallout2-ce at 1775260507.84 ===> games/fallout2-ce ===> Generating configure for fallout2-ce-1.3.0 ===> Configuring for fallout2-ce-1.3.0 -- The C compiler identification is Clang 19.1.7 -- The CXX compiler identification is Clang 19.1.7 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /exopi-obj/pobj/fallout2-ce-1.3.0/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Found ZLIB: /usr/lib/libz.so.7.2 (found version "1.3.2") -- Configuring done (1.4s) -- Generating done (0.1s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_ASM_COMPILER_AR CMAKE_ASM_COMPILER_RANLIB CMAKE_Fortran_COMPILER_AR CMAKE_Fortran_COMPILER_RANLIB CMAKE_OBJCXX_COMPILER_AR CMAKE_OBJCXX_COMPILER_RANLIB CMAKE_OBJC_COMPILER_AR CMAKE_OBJC_COMPILER_RANLIB CMAKE_SKIP_INSTALL_ALL_DEPENDENCY -- Build files have been written to: /exopi-obj/pobj/fallout2-ce-1.3.0/build-amd64 >>> Running build in games/fallout2-ce at 1775260509.64 ===> games/fallout2-ce ===> Building for fallout2-ce-1.3.0 Change Dir: '/exopi-obj/pobj/fallout2-ce-1.3.0/build-amd64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 [1/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/actions.cc.o -MF CMakeFiles/fallout2-ce.dir/src/actions.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/actions.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/actions.cc /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/actions.cc:466:51: warning: cast to 'void *' from smaller integer type 'int' [-Wint-to-void-pointer-cast] 466 | animationRegisterCallbackForced(defender, (void*)anim, (AnimationCallback*)_show_death, -1); | ^~~~~~~~~~~ /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/actions.cc:1507:47: warning: cast to 'void *' from smaller integer type 'int' [-Wint-to-void-pointer-cast] 1507 | animationRegisterCallback3(performer, a2, (void*)skill, (AnimationCallback3*)_obj_use_skill_on, -1); | ^~~~~~~~~~~~ 2 warnings generated. [2/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/animation.cc.o -MF CMakeFiles/fallout2-ce.dir/src/animation.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/animation.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/animation.cc [3/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/art.cc.o -MF CMakeFiles/fallout2-ce.dir/src/art.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/art.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/art.cc [4/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/audio_file.cc.o -MF CMakeFiles/fallout2-ce.dir/src/audio_file.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/audio_file.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/audio_file.cc [5/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/audio.cc.o -MF CMakeFiles/fallout2-ce.dir/src/audio.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/audio.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/audio.cc [6/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/automap.cc.o -MF CMakeFiles/fallout2-ce.dir/src/automap.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/automap.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/automap.cc [7/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/autorun.cc.o -MF CMakeFiles/fallout2-ce.dir/src/autorun.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/autorun.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/autorun.cc [8/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/cache.cc.o -MF CMakeFiles/fallout2-ce.dir/src/cache.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/cache.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/cache.cc [9/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/character_editor.cc.o -MF CMakeFiles/fallout2-ce.dir/src/character_editor.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/character_editor.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/character_editor.cc [10/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/character_selector.cc.o -MF CMakeFiles/fallout2-ce.dir/src/character_selector.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/character_selector.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/character_selector.cc [11/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/color.cc.o -MF CMakeFiles/fallout2-ce.dir/src/color.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/color.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/color.cc [12/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/combat_ai.cc.o -MF CMakeFiles/fallout2-ce.dir/src/combat_ai.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/combat_ai.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/combat_ai.cc /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/combat_ai.cc:3377:47: warning: cast to 'void *' from smaller integer type 'int' [-Wint-to-void-pointer-cast] 3377 | return animationRegisterCallback(critter, (void*)type, (AnimationCallback*)_ai_print_msg, delay); | ^~~~~~~~~~~ 1 warning generated. [13/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/combat.cc.o -MF CMakeFiles/fallout2-ce.dir/src/combat.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/combat.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/combat.cc [14/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/config.cc.o -MF CMakeFiles/fallout2-ce.dir/src/config.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/config.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/config.cc [15/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/credits.cc.o -MF CMakeFiles/fallout2-ce.dir/src/credits.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/credits.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/credits.cc [16/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/critter.cc.o -MF CMakeFiles/fallout2-ce.dir/src/critter.cc.o.d -o CMakeFiles/fallout2-ce.dir/src/critter.cc.o -c /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/critter.cc [17/125] /exopi-obj/pobj/fallout2-ce-1.3.0/bin/c++ -I/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/third_party/fpattern -I/usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -g -DNDEBUG -std=c++17 -MD -MT CMakeFiles/fallout2-ce.dir/src/cycle.cc.o 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/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/elevator.cc /exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/elevator.cc:634:5: warning: ignoring return value of function declared with pure attribute [-Wunused-value] 634 | toupper(keyCode); | ^~~~~~~ ~~~~~~~ 1 warning generated. 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CMakeFiles/fallout2-ce.dir/src/svga.cc.o CMakeFiles/fallout2-ce.dir/src/text_font.cc.o CMakeFiles/fallout2-ce.dir/src/text_object.cc.o CMakeFiles/fallout2-ce.dir/src/tile.cc.o CMakeFiles/fallout2-ce.dir/src/trait.cc.o CMakeFiles/fallout2-ce.dir/src/vcr.cc.o CMakeFiles/fallout2-ce.dir/src/version.cc.o CMakeFiles/fallout2-ce.dir/src/widget.cc.o CMakeFiles/fallout2-ce.dir/src/win32.cc.o CMakeFiles/fallout2-ce.dir/src/window_manager_private.cc.o CMakeFiles/fallout2-ce.dir/src/window_manager.cc.o CMakeFiles/fallout2-ce.dir/src/window.cc.o CMakeFiles/fallout2-ce.dir/src/word_wrap.cc.o CMakeFiles/fallout2-ce.dir/src/worldmap.cc.o CMakeFiles/fallout2-ce.dir/src/xfile.cc.o CMakeFiles/fallout2-ce.dir/src/audio_engine.cc.o CMakeFiles/fallout2-ce.dir/src/delay.cc.o CMakeFiles/fallout2-ce.dir/src/fps_limiter.cc.o CMakeFiles/fallout2-ce.dir/src/platform_compat.cc.o CMakeFiles/fallout2-ce.dir/src/pointer_registry.cc.o CMakeFiles/fallout2-ce.dir/src/preferences.cc.o CMakeFiles/fallout2-ce.dir/src/settings.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_config.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_global_vars.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_global_scripts.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_ini.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_kb_helpers.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_lists.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_metarules.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_opcodes.cc.o CMakeFiles/fallout2-ce.dir/src/sfall_arrays.cc.o CMakeFiles/fallout2-ce.dir/src/touch.cc.o -o fallout2-ce -L/usr/local/lib -Wl,-z,origin,-rpath,/usr/local/lib third_party/fpattern/libfpattern.a /usr/lib/libz.so.7.2 /usr/local/lib/libSDL2.so.0.15 -Wl,-rpath-link,/usr/X11R6/lib:/usr/local/lib && : ld: warning: actions.cc:628 (/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/actions.cc:628)(CMakeFiles/fallout2-ce.dir/src/actions.cc.o:(fallout::_action_attack(fallout::Attack*))): warning: strcpy() is almost always misused, please use strlcpy() ld: warning: window_manager.cc:362 (/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/window_manager.cc:362)(CMakeFiles/fallout2-ce.dir/src/window_manager.cc.o:(fallout::windowCreate(int, int, int, int, int, int))): warning: rand() may return deterministic values, is that what you want? ld: warning: window_manager_private.cc:1302 (/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/window_manager_private.cc:1302)(CMakeFiles/fallout2-ce.dir/src/window_manager_private.cc.o:(fallout::win_get_num_i(int*, int, int, bool, char const*, int, int))): warning: sprintf() is often misused, please use snprintf() ld: warning: character_editor.cc:4222 (/exopi-obj/pobj/fallout2-ce-1.3.0/fallout2-ce-1.3.0/src/character_editor.cc:4222)(CMakeFiles/fallout2-ce.dir/src/character_editor.cc.o:(fallout::characterEditorShowOptions())): warning: strcat() is almost always misused, please use strlcat() >>> Running fake in games/fallout2-ce at 1775260875.41 ===> games/fallout2-ce ===> Faking installation for fallout2-ce-1.3.0 /exopi-obj/pobj/fallout2-ce-1.3.0/bin/install -c -m 755 /exopi-obj/pobj/fallout2-ce-1.3.0/build-amd64/fallout2-ce /exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/usr/local/bin >>> Running package in games/fallout2-ce at 1775260876.35 ===> games/fallout2-ce `/exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/.fake_done' is up to date. Reading existing plist for fallout2-ce-1.3.0 Writing /exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/debug-pkg/Makefile.new Writing /exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/debug-pkg/PLIST Renaming /exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/debug-pkg/Makefile.new to Makefile > Extracting debug info from /exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/usr/local/bin/fallout2-ce Installing /exopi-cvs/ports/games/fallout2-ce/pkg/README as /exopi-obj/pobj/fallout2-ce-1.3.0/fake-amd64/usr/local/share/doc/pkg-readmes/fallout2-ce ===> Building package for fallout2-ce-1.3.0 Create /exopi-cvs/ports/packages/amd64/all/fallout2-ce-1.3.0.tgz Creating package fallout2-ce-1.3.0 reading plist| checking dependencies| checking dependencies|devel/sdl2 checksumming| checksumming| | 0% checksumming|**** | 6% checksumming|******* | 12% checksumming|*********** | 18% checksumming|************** | 24% checksumming|****************** | 29% checksumming|********************** | 35% checksumming|************************* | 41% checksumming|***************************** | 47% checksumming|******************************** | 53% checksumming|************************************ | 59% checksumming|*************************************** | 65% checksumming|******************************************* | 71% checksumming|*********************************************** | 76% checksumming|************************************************** | 82% checksumming|****************************************************** | 88% checksumming|********************************************************* | 94% checksumming|*************************************************************|100% archiving| archiving| | 0% archiving|****************************************************************|100% Creating package debug-fallout2-ce-1.3.0 reading plist| checking dependencies| checking dependencies|devel/sdl2 checking dependencies|games/fallout2-ce checksumming| checksumming| | 0% checksumming|*** | 6% checksumming|******* | 11% checksumming|********** | 17% checksumming|************** | 22% checksumming|***************** | 28% checksumming|******************** | 33% checksumming|************************ | 39% checksumming|*************************** | 44% checksumming|******************************* | 50% checksumming|********************************** | 56% checksumming|************************************* | 61% checksumming|***************************************** | 67% checksumming|******************************************** | 72% checksumming|*********************************************** | 78% checksumming|*************************************************** | 83% checksumming|****************************************************** | 89% checksumming|********************************************************** | 94% checksumming|*************************************************************|100% archiving| archiving| | 0% archiving|*********************** | 37% archiving|*********************************************** | 73% archiving|****************************************************************|100% Link to /exopi-cvs/ports/packages/amd64/ftp/fallout2-ce-1.3.0.tgz Link to /exopi-cvs/ports/packages/amd64/ftp/debug-fallout2-ce-1.3.0.tgz >>> Running clean in games/fallout2-ce at 1775260883.39 ===> games/fallout2-ce ===> Cleaning for fallout2-ce-1.3.0 >>> Ended at 1775260883.97 max_stuck=4.61/depends=2.30/show-prepare-results=0.86/patch=0.55/configure=1.80/build=365.76/fake=0.95/package=7.04/clean=0.60